


At the time I made the Huntress custom, I wasn’t too familiar with the character herself. I unintentionally took some liberties with the design. I always meant to go back and rework the figure, but it’s become one of those projects that was set aside for too long.
Anyway, the base figure is a Meryl Silverburgh from McFarlane’s Metal Gear Solid line. Huntress’ cape comes from a Master Chung Warriors of Virtue figure.
As is the case with most McFarlane base figures, the Huntress is severely lacking in articulation. As a result, she does not photograph that well. Still, though, I’m very happy with how she turned out.
Created Fall 1999
